The Journal of Computer Game Design Volume 2
This volume didn’t have much of my own work in it, largely because there were a great many excellent contributions from others. Nonetheless, there are some great essays here. On theory, there’s "What is a Computer?", "Pac-Man = Zork", and "The Primacy of Interactivity". For techies, there’s "Geometric AI for Patton Versus Rommel". The other stuff is so-so to bad.
Are We Ready for a Formal Association?
The BBS is up!
What is a Computer?
Applause Instead of Victory?
Pac-Man = Zork
Geometric AI for Patton Versus Rommel
Credit Assignment Revisited
Two Years before the Masthead
The Primacy of Interactivity