The Journal of Computer Game Design Volume 2

This volume didn't have much of my own work in it, largely because there were a great many excellent contributions from others. Nonetheless, there are some great essays here. On theory, there's "What is a Computer?", "Pac-Man = Zork", and "The Primacy of Interactivity". For techies, there's "Geometric AI for Patton Versus Rommel". The other stuff is so-so to bad.

 

Are We Ready for a Formal Association?

The BBS Is Up!

What is a Computer?

Applause Instead of Victory?

Pac-Man = Zork

Geometric AI for Patton Versus Rommel

Credit Assignment Revisited

Two Years Before the Masthead

The Primacy of Interactivity