The Journal of Computer Game Design Volume 3

There are a couple of prescient essays in this volume: "Why CD-ROM Games won't work (Yet)" and "Faces". I'm quite proud of the rather technical analysis presented in "Color Versus Resolution", although the conclusions are no longer of any utility. And the deep theory entry here is "Indirection". The other stuff, except for "Pity the Poor Consumer" is nothing to write home about.

The BBS Moves to GEnie

Pity the Poor Consumer

Fire & Brimstone on Community Spirit

Why CD-ROM Games won't Work (Yet)

Ten Years Ago

Indirection

AB3280: A Shot Across the Bow

State of the Buffoonian

Faces

The Self-Publishing Option, Part 1 (by Kathy Crawford)

Color Versus Resolution