The Journal of Computer Game Design Volume 4

This year you can start to see the first indications of my growing frustration with the continuing pig-headedness of the computer gaming industry. I try to rationalize it away in "Portrait of the Gamer as Enemy" and "Reviewing the Reviewers". There are some solid technical ideas in "Synthetic Creations" and "A Graphics Trick". The best theory articles are "My Definition of Game" and "The Evolution of Taste". There's some nostalgia in "My First Game Design".

Portrait of the Gamer as Enemy

Reviewing the Reviewers

The Self-Publishing Option, Part 2 (by Kathy Crawford)

My Definition of "Game"

The Self-Publishing Option, Part 3 (by Kathy Crawford)

My First Game Design

Synthetic Creations

Elementary Arithmetic Methods

The Evolution of Taste (aka The Four C's)

A Graphics Trick

The Self-Publishing Option Part 3B (by Kathy Crawford)

The Evolution of Graphics

Another Year, Another Dollar

Modern Times

Types of Play by Evan Robinson

CGDC Survey Results by Evan Robinson