This year you can start to see the first indications of my growing frustration with the continuing pig-headedness of the computer gaming industry. I try to rationalize it away in "Portrait of the Gamer as Enemy" and "Reviewing the Reviewers". There are some solid technical ideas in "Synthetic Creations" and "A Graphics Trick". The best theory articles are "My Definition of Game" and "The Evolution of Taste". There's some nostalgia in "My First Game Design".
Portrait of the Gamer as Enemy
The Self-Publishing Option, Part 2 (by Kathy Crawford)
The Self-Publishing Option, Part 3 (by Kathy Crawford)
The Evolution of Taste (aka The Four C's)
The Self-Publishing Option Part 3B (by Kathy Crawford)
Types of Play by Evan Robinson
CGDC Survey Results by Evan Robinson