New Dictionary

This is the second version of the dictionary.

Good Aura
Indicative of goodness.

Truth Aura
Indicative of truth.

Power Aura
Indicative of power.


Quantities
Zero through eight. Used for all quantification purposes, both numeric and qualitative.

Go To
Takes a character as its object. Specifies that the player will go to the location of the DirObject. Note that this specifies a character rather than a stage as its DirObject.

Greet
A salutation offered at the outset of a conversation. Takes an aura as an indirect object and an intensifier modifying the aura. This establishes the emotional tone that the player wishes to initiate the conversation with. The reverse of this verb means “goodbye”. Example:


“Bullwinkle greets Wendy with much meekness.”

Speak Power To
Talk intimidatingly to; threaten. Modified by an intensifier.

Speak Good To
Flatter; console. Modified by an intensifier. Serves to endear the DirObject.

Speak Truth to
Modified by an intensifier. Usually used in inverse form to state that somebody lied.

Reveal
Literally, ‘show truth’. Used to express the communication of information sought by another, as in:


“Ming the Merciless reveals to Snidely Whiplash that
the number of power auras possessed by Dracula is three.”


Ask
Requests that the DirObject
reveal a truth:


“Chris asks Venus how many power auras Dracula possesses.”


Command, Demand Takes a clause as its object


“Chris demands that Venus reveal how many power auras Dracula possesses.”

Obey
Acquiescent response to Command.


“Venus obeys Chris and reveals that Dracula possesses five power auras.”

Accuse
This verb could take a variety of forms. Here’s one:


“Agent Smith accuses Boris Badinov of lying.”

If
This is a subjunctive verb linking two action-clauses. Here’s an example of how it might be used:


“Mad Scientist offers Evil Queen: he’ll reveal Mona Lisa’s count
of Good auras if she’ll reveal Donald Duck’s count of Truth auras.”

Here is another example:

“Mad Scientist threatens to kill Evil Queen
if she does not give him the toys.”


Promise
Takes a single clause:


“Caesar promises Vero that he will not dream-attack her.”

Declare
Subject states a fact to DirObject. This differs from
reveal, which applies only to aura-counts.


“Socrates tells Ragnar that Mona Lisa likes Ragnar very much.”

Feel Good To
Like, feel affinity towards, love.

Feel Trust In

Feel Power Over
The opposite of fear.

Give
Takes a DirObject as the recipient of the gift and a prop as the indirect object.


Sleep
Preparatory to dream-combat.

Dream-fight
Happens automatically after going to sleep. Actor must choose a DirObject to attack, and an aura with which to attack. Note that the verb shows the noncommutative combat relationships of the auras: Power defeats Truth, Truth defeats Love, and Love defeats Power.


“Juliet decides to attack Ming the Merciless with a truth aura.”


Steal
Unlikely to be used in Siboot. Takes a prop as a DirObject

Attempt to
Takes a clause:


“Darth Maul attempts to steal the toys.”

Fail
Fate’s response to the use of the attempt verb. Inversion means success.


Use
Use a tool or prop to do something. Unlikely to be used in Siboot.

Laugh
Takes an intensifier, but no DirObject. A good-natured laugh, not a derisive one.

Do good to
Do something nice for the DirObject. I’m not sure how this will be implemented.

Do power to
This makes sense: push, shove, hit, or otherwise assault somebody physically. Takes an intensifier.

Do truth to
Not sure how this will be used; it’s the truth-version of Do power to.

Assent
Means ‘yes’, ‘OK’, or ‘I agree’.

Inversion
I intend to render this logogram unnecessary by color inversions, but it might be occasionally necessary.