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Erasmus adage for the month of May:

Vorare hamum

To swallow the hook

Our version of this is “to take the bait”; this is an old and obvious adage.

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Confucius: “The superior man understands what is right; the inferior man understands what will sell.” The story of my life.


Recent additions:
May 23rd: some core verbs for Siboots
May 22nd:
a killer problem with Siboot
May 21st:
SWAT troubles with Siboot
May 19th:
interstitial story design for Siboot
May 17th:
book review time: Medieval Cities, by Henri Pirenne
May 16th:
recursive sentence structures in Siboot
May 15th:
another sample story for Siboot
May 13th:
a sample story for Siboot.
May 13th:
Siboot design diary: Triangularity
May 12th:
Should I utilize Trinary Life in Siboot dream combat?
May 11th:
a new Skunky Award! This goes to a Sears Craftsman Tiller, with the most idiotically designed engine I’ve ever encountered.
May 10:
book review: Lowly Origins, by Jonathan Kingdon, presenting a detailed narrative of human evolution.
May 9th:
design essay for Siboot: Thoughts on Auras
May 8th:
book review: An Examen of Witches, in which the ways of witches around the year 1600 are exposed.
May 7th:
specifications for the artwork for Siboot.
May 5th:
the second draft of the dictionary for Siboot. The pieces are falling into place.
May 3rd:
a problem with inversion in the use of SympolTalk
May 3rd:
book review time: The Expressiveness of the Body and the Divergence of Greek and Chinese Medicine
May 2nd:
I have to change the color arrangements for SympolTalk
May 1st:
The first draft of the dictionary for Siboot. This document is central to the design.
April 25th:
A safe sex game?!?!?
April 22nd:
First draft of gameplay specification for Siboot
April 21st:
A first draft of the screen layouts for Siboot.
April 17th:
two first drafts of the overall design document for Siboot: the Overview and SympolTalk
April 17th:
a new Skunky, awarded to all computers.
April 16th:
I have made my decision regarding my future approach to design and programming
April 13th:
Four options are available to me in deciding my future.
April 12th:
Should I resort to an open source strategy?
April 11th:
Embracing my Inner Dinosaur Should I just design for myself and let the world go its own way?
April 10th:
Oh, my aching head! The joys of learning new technologies
April 8th:
Wading into Java Servlets
April 5th:
another possible de-dinosaurizing strategy: The ‘More Java’ option
April 4th:
a sequel to the essay “Dinosaurized”: The Lone Wolf Gets Sociable
April 4th:
Dinosaurized, an important essay in which I contemplate my future
March 31st:
book review: 9 Algorithms that Changed the Future, by John MacCormick
March 24th: game design essay: Technological Capriciousness
March 20th:
Copernicus and Modern Astronomy, a book about exactly how Copernicus pulled it off.
March 6th:
a review of a book that supports my hypothesis on the Greek explosion: The Economy of the Greek Cities, by Leopold Migeotte.
March 4th:
By Hook or By Crook, a disappointingly dull book by the otherwise excellent David Crystal

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